2022-07-27
▼ ▲ gameservices.projects.locations.gameServerDeployments.delete
Parameter Order : name
Description : Deletes a single game server deployment.
HTTP Method : DELETE
Path : v1/{+name}
Parameters :
name
Description : Required. The name of the game server deployment to delete, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}`.
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Location : path
Type : string
Required : Yes
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}
▼ ▲ gameservices.projects.locations.gameServerDeployments.create
Scopes : https://www.googleapis.com/auth/cloud-platform
HTTP Method : POST
Description : Creates a new game server deployment in a given project and location.
Parameters :
deploymentId
Description : Required. The ID of the game server deployment resource to create.
Location : query
Type : string
parent
Location : path
Type : string
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}`.
Pattern : ^projects/[^/]+/locations/[^/]+$
Required : Yes
Path : v1/{+parent}/gameServerDeployments
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments
Parameter Order : parent
▼ ▲ gameservices.projects.locations.gameServerDeployments.patch
Description : Patches a game server deployment.
HTTP Method : PATCH
Parameters :
updateMask
Format : google-fieldmask
Description : Required. The update mask to apply to the resource. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Type : string
Location : query
name
Required : Yes
Description : The resource name of the game server deployment, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}`. For example, `projects/my-project/locations/global/gameServerDeployments/my-deployment`.
Location : path
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Type : string
Parameter Order : name
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}
Scopes : https://www.googleapis.com/auth/cloud-platform
Path : v1/{+name}
▼ ▲ gameservices.projects.locations.gameServerDeployments.getRollout
Path : v1/{+name}/rollout
Parameters :
name
Location : path
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Required : Yes
Description : Required. The name of the game server deployment rollout to retrieve, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/rollout`.
Description : Gets details of a single game server deployment rollout.
HTTP Method : GET
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/rollout
Parameter Order : name
▼ ▲ gameservices.projects.locations.gameServerDeployments.previewRollout
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/rollout:preview
Parameters :
updateMask
Type : string
Format : google-fieldmask
Location : query
Description : Optional. The update mask to apply to the resource. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
name
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Description : The resource name of the game server deployment rollout, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/rollout`. For example, `projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout`.
Required : Yes
Location : path
previewTime
Description : Optional. The target timestamp to compute the preview. Defaults to the immediately after the proposed rollout completes.
Type : string
Location : query
Format : google-datetime
Path : v1/{+name}/rollout:preview
HTTP Method : PATCH
Description : Previews the game server deployment rollout. This API does not mutate the rollout resource.
Parameter Order : name
▼ ▲ gameservices.projects.locations.gameServerDeployments.get
HTTP Method : GET
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}
Description : Gets details of a single game server deployment.
Path : v1/{+name}
Scopes : https://www.googleapis.com/auth/cloud-platform
Parameters :
name
Description : Required. The name of the game server deployment to retrieve, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}`.
Type : string
Location : path
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Required : Yes
Parameter Order : name
▼ ▲ gameservices.projects.locations.gameServerDeployments.updateRollout
Parameters :
name
Required : Yes
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Location : path
Description : The resource name of the game server deployment rollout, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/rollout`. For example, `projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout`.
Type : string
updateMask
Type : string
Location : query
Description : Required. The update mask to apply to the resource. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Format : google-fieldmask
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/rollout
Path : v1/{+name}/rollout
HTTP Method : PATCH
Description : Patches a single game server deployment rollout. The method will not return an error if the update does not affect any existing realms. For example, the following cases will not return an error: * The default_game_server_config is changed but all existing realms use the override. * A non-existing realm is explicitly called out in the game_server_config_overrides field.
Parameter Order : name
▼ ▲ gameservices.projects.locations.gameServerDeployments.list
HTTP Method : GET
Parameter Order : parent
Description : Lists game server deployments in a given project and location.
Parameters :
filter
Location : query
Type : string
Description : Optional. The filter to apply to list results (see [Filtering](https://google.aip.dev/160)).
parent
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+$
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}`.
Required : Yes
Location : path
orderBy
Location : query
Description : Optional. Specifies the ordering of results following [Cloud API syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
Type : string
pageToken
Location : query
Type : string
Description : Optional. The next_page_token value returned from a previous list request, if any.
pageSize
Type : integer
Location : query
Format : int32
Description : Optional. The maximum number of items to return. If unspecified, the server picks an appropriate default. The server may return fewer items than requested. A caller should only rely on the response's next_page_token to determine if there are more GameServerDeployments left to be queried.
Path : v1/{+parent}/gameServerDeployments
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments
▼ ▲ gameservices.projects.locations.gameServerDeployments.fetchDeploymentState
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}:fetchDeploymentState
Description : Retrieves information about the current state of the game server deployment. Gathers all the Agones fleets and Agones autoscalers, including fleets running an older version of the game server deployment.
Path : v1/{+name}:fetchDeploymentState
Parameter Order : name
HTTP Method : POST
Parameters :
name
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Description : Required. The name of the game server deployment, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}`.
Location : path
Required : Yes
Type : string
▼ ▲ gameservices.projects.locations.gameServerDeployments.configs.create
Description : Creates a new game server config in a given project, location, and game server deployment. Game server configs are immutable, and are not applied until referenced in the game server deployment rollout resource.
Scopes : https://www.googleapis.com/auth/cloud-platform
HTTP Method : POST
Parameters :
configId
Location : query
Description : Required. The ID of the game server config resource to create.
Type : string
parent
Location : path
Type : string
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/`.
Required : Yes
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Path : v1/{+parent}/configs
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/configs
Parameter Order : parent
▼ ▲ gameservices.projects.locations.gameServerDeployments.configs.get
Parameter Order : name
HTTP Method : GET
Parameters :
name
Required : Yes
Location : path
Type : string
Description : Required. The name of the game server config to retrieve, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/configs/{configId}`.
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+/configs/[^/]+$
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/configs/{configsId}
Path : v1/{+name}
Description : Gets details of a single game server config.
▼ ▲ gameservices.projects.locations.gameServerDeployments.configs.delete
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/configs/{configsId}
Description : Deletes a single game server config. The deletion fails if the game server config is referenced in a game server deployment rollout.
HTTP Method : DELETE
Parameter Order : name
Parameters :
name
Description : Required. The name of the game server config to delete, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/configs/{configId}`.
Location : path
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+/configs/[^/]+$
Required : Yes
Path : v1/{+name}
▼ ▲ gameservices.projects.locations.gameServerDeployments.configs.list
Scopes : https://www.googleapis.com/auth/cloud-platform
Path : v1/{+parent}/configs
Parameter Order : parent
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/configs
HTTP Method : GET
Parameters :
orderBy
Description : Optional. Specifies the ordering of results following [Cloud API syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
Type : string
Location : query
filter
Type : string
Description : Optional. The filter to apply to list results (see [Filtering](https://google.aip.dev/160)).
Location : query
pageToken
Type : string
Description : Optional. The next_page_token value returned from a previous list request, if any.
Location : query
pageSize
Location : query
Description : Optional. The maximum number of items to return. If unspecified, the server picks an appropriate default. The server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerConfigs left to be queried.
Type : integer
Format : int32
parent
Type : string
Location : path
Required : Yes
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/configs/*`.
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Description : Lists game server configs in a given project, location, and game server deployment.
▼ ▲ gameservices.projects.locations.realms.list
Parameter Order : parent
Path : v1/{+parent}/realms
Scopes : https://www.googleapis.com/auth/cloud-platform
Parameters :
parent
Pattern : ^projects/[^/]+/locations/[^/]+$
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}`.
Type : string
Required : Yes
Location : path
filter
Description : Optional. The filter to apply to list results (see [Filtering](https://google.aip.dev/160)).
Location : query
Type : string
orderBy
Description : Optional. Specifies the ordering of results following [Cloud API syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
Type : string
Location : query
pageSize
Location : query
Format : int32
Description : Optional. The maximum number of items to return. If unspecified, the server picks an appropriate default. The server may return fewer items than requested. A caller should only rely on the response's next_page_token to determine if there are more realms left to be queried.
Type : integer
pageToken
Type : string
Location : query
Description : Optional. The next_page_token value returned from a previous list request, if any.
HTTP Method : GET
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms
Description : Lists realms in a given project and location.
▼ ▲ gameservices.projects.locations.realms.get
Parameters :
name
Location : path
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Required : Yes
Description : Required. The name of the realm to retrieve, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}
Description : Gets details of a single realm.
Parameter Order : name
HTTP Method : GET
Scopes : https://www.googleapis.com/auth/cloud-platform
Path : v1/{+name}
▼ ▲ gameservices.projects.locations.realms.create
Description : Creates a new realm in a given project and location.
Parameter Order : parent
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms
Path : v1/{+parent}/realms
Scopes : https://www.googleapis.com/auth/cloud-platform
HTTP Method : POST
Parameters :
parent
Pattern : ^projects/[^/]+/locations/[^/]+$
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}`.
Type : string
Required : Yes
Location : path
realmId
Location : query
Type : string
Description : Required. The ID of the realm resource to create.
▼ ▲ gameservices.projects.locations.realms.patch
Path : v1/{+name}
Parameter Order : name
Description : Patches a single realm.
Scopes : https://www.googleapis.com/auth/cloud-platform
Parameters :
updateMask
Location : query
Format : google-fieldmask
Type : string
Description : Required. The update mask to apply to the resource. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
name
Description : The resource name of the realm, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`. For example, `projects/my-project/locations/global/realms/my-realm`.
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Required : Yes
Location : path
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}
HTTP Method : PATCH
▼ ▲ gameservices.projects.locations.realms.delete
Parameters :
name
Description : Required. The name of the realm to delete, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Type : string
Required : Yes
Location : path
Path : v1/{+name}
Parameter Order : name
HTTP Method : DELETE
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}
Scopes : https://www.googleapis.com/auth/cloud-platform
Description : Deletes a single realm.
▼ ▲ gameservices.projects.locations.realms.previewUpdate
Description : Previews patches to a single realm.
Path : v1/{+name}:previewUpdate
Parameters :
name
Description : The resource name of the realm, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`. For example, `projects/my-project/locations/global/realms/my-realm`.
Type : string
Required : Yes
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Location : path
updateMask
Description : Required. The update mask to apply to the resource. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Location : query
Type : string
Format : google-fieldmask
previewTime
Location : query
Type : string
Format : google-datetime
Description : Optional. The target timestamp to compute the preview.
Scopes : https://www.googleapis.com/auth/cloud-platform
HTTP Method : PATCH
Parameter Order : name
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}:previewUpdate
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.get
HTTP Method : GET
Path : v1/{+name}
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}
Scopes : https://www.googleapis.com/auth/cloud-platform
Parameter Order : name
Parameters :
view
Enum :
Description : Optional. View for the returned GameServerCluster objects. When `FULL` is specified, the `cluster_state` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is `GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED`, the same as `BASIC`, which does not return the `cluster_state` field.
Enum Descriptions :
Location : query
Type : string
name
Location : path
Description : Required. The name of the game server cluster to retrieve, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}/gameServerClusters/{gameServerClusterId}`.
Required : Yes
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
Description : Gets details of a single game server cluster.
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.list
Description : Lists game server clusters in a given project and location.
Path : v1/{+parent}/gameServerClusters
Parameter Order : parent
HTTP Method : GET
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters
Parameters :
view
Type : string
Enum :
Location : query
Description : Optional. View for the returned GameServerCluster objects. When `FULL` is specified, the `cluster_state` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is `GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED`, the same as `BASIC`, which does not return the `cluster_state` field.
Enum Descriptions :
pageToken
Location : query
Type : string
Description : Optional. The next_page_token value returned from a previous list request, if any.
orderBy
Location : query
Description : Optional. Specifies the ordering of results following [Cloud API syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
Type : string
parent
Required : Yes
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Location : path
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
Type : string
pageSize
Description : Optional. The maximum number of items to return. If unspecified, the server picks an appropriate default. The server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerClusters left to be queried.
Format : int32
Location : query
Type : integer
filter
Location : query
Type : string
Description : Optional. The filter to apply to list results (see [Filtering](https://google.aip.dev/160)).
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.create
Parameters :
parent
Type : string
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Required : Yes
Location : path
gameServerClusterId
Type : string
Description : Required. The ID of the game server cluster resource to create.
Location : query
Parameter Order : parent
HTTP Method : POST
Description : Creates a new game server cluster in a given project and location.
Path : v1/{+parent}/gameServerClusters
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.delete
HTTP Method : DELETE
Description : Deletes a single game server cluster.
Path : v1/{+name}
Parameters :
name
Description : Required. The name of the game server cluster to delete, in the following form: `projects/{project}/locations/{locationId}/gameServerClusters/{gameServerClusterId}`.
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
Location : path
Required : Yes
Type : string
Parameter Order : name
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.previewUpdate
Path : v1/{+name}:previewUpdate
Parameters :
previewTime
Format : google-datetime
Location : query
Type : string
Description : Optional. The target timestamp to compute the preview.
updateMask
Type : string
Description : Required. Mask of fields to update. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Location : query
Format : google-fieldmask
name
Description : Required. The resource name of the game server cluster, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}/gameServerClusters/{gameServerClusterId}`. For example, `projects/my-project/locations/global/realms/zanzibar/gameServerClusters/my-gke-cluster`.
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
Required : Yes
Location : path
Description : Previews updating a GameServerCluster.
HTTP Method : PATCH
Parameter Order : name
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}:previewUpdate
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.previewDelete
Path : v1/{+name}:previewDelete
Description : Previews deletion of a single game server cluster.
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}:previewDelete
Parameters :
name
Location : path
Description : Required. The name of the game server cluster to delete, in the following form: `projects/{project}/locations/{locationId}/gameServerClusters/{gameServerClusterId}`.
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
Required : Yes
previewTime
Type : string
Location : query
Format : google-datetime
Description : Optional. The target timestamp to compute the preview.
Parameter Order : name
HTTP Method : DELETE
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.patch
Parameter Order : name
Parameters :
name
Description : Required. The resource name of the game server cluster, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}/gameServerClusters/{gameServerClusterId}`. For example, `projects/my-project/locations/global/realms/zanzibar/gameServerClusters/my-gke-cluster`.
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
Type : string
Required : Yes
Location : path
updateMask
Type : string
Format : google-fieldmask
Description : Required. The update mask to apply to the resource. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Location : query
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}
HTTP Method : PATCH
Scopes : https://www.googleapis.com/auth/cloud-platform
Path : v1/{+name}
Description : Patches a single game server cluster.
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.previewCreate
HTTP Method : POST
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters:previewCreate
Parameters :
gameServerClusterId
Description : Required. The ID of the game server cluster resource to create.
Type : string
Location : query
parent
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Location : path
Type : string
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
Required : Yes
previewTime
Format : google-datetime
Location : query
Type : string
Description : Optional. The target timestamp to compute the preview.
view
Enum Descriptions :
Location : query
Enum :
Type : string
Description : Optional. This field is deprecated. Preview will always return KubernetesClusterState.
Path : v1/{+parent}/gameServerClusters:previewCreate
Parameter Order : parent
Scopes : https://www.googleapis.com/auth/cloud-platform
Description : Previews creation of a new game server cluster in a given project and location.