2022-07-29
▼ ▲ gameservices.projects.locations.gameServerDeployments.configs.create
Parameters :
parent
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/`.
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Required : Yes
Type : string
Location : path
configId
Description : Required. The ID of the game server config resource to create.
Type : string
Location : query
Description : Creates a new game server config in a given project, location, and game server deployment. Game server configs are immutable, and are not applied until referenced in the game server deployment rollout resource.
Parameter Order : parent
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/configs
HTTP Method : POST
Path : v1/{+parent}/configs
▼ ▲ gameservices.projects.locations.gameServerDeployments.configs.list
HTTP Method : GET
Parameter Order : parent
Parameters :
pageToken
Description : Optional. The next_page_token value returned from a previous list request, if any.
Location : query
Type : string
parent
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/configs/*`.
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Location : path
Required : Yes
orderBy
Location : query
Description : Optional. Specifies the ordering of results following [Cloud API syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
Type : string
filter
Description : Optional. The filter to apply to list results (see [Filtering](https://google.aip.dev/160)).
Location : query
Type : string
pageSize
Description : Optional. The maximum number of items to return. If unspecified, the server picks an appropriate default. The server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerConfigs left to be queried.
Location : query
Type : integer
Format : int32
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/configs
Scopes : https://www.googleapis.com/auth/cloud-platform
Description : Lists game server configs in a given project, location, and game server deployment.
Path : v1/{+parent}/configs
▼ ▲ gameservices.projects.locations.gameServerDeployments.configs.delete
Scopes : https://www.googleapis.com/auth/cloud-platform
Description : Deletes a single game server config. The deletion fails if the game server config is referenced in a game server deployment rollout.
Parameter Order : name
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/configs/{configsId}
HTTP Method : DELETE
Parameters :
name
Description : Required. The name of the game server config to delete, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/configs/{configId}`.
Required : Yes
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+/configs/[^/]+$
Location : path
Type : string
Path : v1/{+name}
▼ ▲ gameservices.projects.locations.gameServerDeployments.configs.get
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/configs/{configsId}
Description : Gets details of a single game server config.
Parameter Order : name
Parameters :
name
Required : Yes
Description : Required. The name of the game server config to retrieve, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/configs/{configId}`.
Location : path
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+/configs/[^/]+$
Type : string
Path : v1/{+name}
HTTP Method : GET
▼ ▲ gameservices.projects.locations.gameServerDeployments.previewRollout
HTTP Method : PATCH
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/rollout:preview
Parameters :
name
Type : string
Location : path
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Description : The resource name of the game server deployment rollout, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/rollout`. For example, `projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout`.
Required : Yes
updateMask
Description : Optional. The update mask to apply to the resource. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Format : google-fieldmask
Location : query
Type : string
previewTime
Description : Optional. The target timestamp to compute the preview. Defaults to the immediately after the proposed rollout completes.
Type : string
Location : query
Format : google-datetime
Parameter Order : name
Description : Previews the game server deployment rollout. This API does not mutate the rollout resource.
Scopes : https://www.googleapis.com/auth/cloud-platform
Path : v1/{+name}/rollout:preview
▼ ▲ gameservices.projects.locations.gameServerDeployments.create
Parameters :
deploymentId
Description : Required. The ID of the game server deployment resource to create.
Type : string
Location : query
parent
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}`.
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+$
Location : path
Required : Yes
Description : Creates a new game server deployment in a given project and location.
Parameter Order : parent
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments
HTTP Method : POST
Path : v1/{+parent}/gameServerDeployments
▼ ▲ gameservices.projects.locations.gameServerDeployments.fetchDeploymentState
Parameters :
name
Type : string
Location : path
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Required : Yes
Description : Required. The name of the game server deployment, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}`.
Path : v1/{+name}:fetchDeploymentState
HTTP Method : POST
Scopes : https://www.googleapis.com/auth/cloud-platform
Description : Retrieves information about the current state of the game server deployment. Gathers all the Agones fleets and Agones autoscalers, including fleets running an older version of the game server deployment.
Parameter Order : name
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}:fetchDeploymentState
▼ ▲ gameservices.projects.locations.gameServerDeployments.patch
Scopes : https://www.googleapis.com/auth/cloud-platform
Path : v1/{+name}
Parameter Order : name
HTTP Method : PATCH
Description : Patches a game server deployment.
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}
Parameters :
name
Type : string
Description : The resource name of the game server deployment, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}`. For example, `projects/my-project/locations/global/gameServerDeployments/my-deployment`.
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Required : Yes
Location : path
updateMask
Description : Required. The update mask to apply to the resource. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Type : string
Location : query
Format : google-fieldmask
▼ ▲ gameservices.projects.locations.gameServerDeployments.updateRollout
Description : Patches a single game server deployment rollout. The method will not return an error if the update does not affect any existing realms. For example, the following cases will not return an error: * The default_game_server_config is changed but all existing realms use the override. * A non-existing realm is explicitly called out in the game_server_config_overrides field.
HTTP Method : PATCH
Scopes : https://www.googleapis.com/auth/cloud-platform
Path : v1/{+name}/rollout
Parameter Order : name
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/rollout
Parameters :
updateMask
Location : query
Type : string
Format : google-fieldmask
Description : Required. The update mask to apply to the resource. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
name
Type : string
Description : The resource name of the game server deployment rollout, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/rollout`. For example, `projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout`.
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Location : path
Required : Yes
▼ ▲ gameservices.projects.locations.gameServerDeployments.list
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments
Path : v1/{+parent}/gameServerDeployments
Scopes : https://www.googleapis.com/auth/cloud-platform
Parameters :
parent
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}`.
Type : string
Required : Yes
Pattern : ^projects/[^/]+/locations/[^/]+$
Location : path
pageToken
Location : query
Type : string
Description : Optional. The next_page_token value returned from a previous list request, if any.
filter
Type : string
Description : Optional. The filter to apply to list results (see [Filtering](https://google.aip.dev/160)).
Location : query
orderBy
Description : Optional. Specifies the ordering of results following [Cloud API syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
Type : string
Location : query
pageSize
Format : int32
Type : integer
Location : query
Description : Optional. The maximum number of items to return. If unspecified, the server picks an appropriate default. The server may return fewer items than requested. A caller should only rely on the response's next_page_token to determine if there are more GameServerDeployments left to be queried.
Description : Lists game server deployments in a given project and location.
Parameter Order : parent
HTTP Method : GET
▼ ▲ gameservices.projects.locations.gameServerDeployments.getRollout
Parameter Order : name
Scopes : https://www.googleapis.com/auth/cloud-platform
HTTP Method : GET
Description : Gets details of a single game server deployment rollout.
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}/rollout
Path : v1/{+name}/rollout
Parameters :
name
Location : path
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Description : Required. The name of the game server deployment rollout to retrieve, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}/rollout`.
Required : Yes
▼ ▲ gameservices.projects.locations.gameServerDeployments.get
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}
Scopes : https://www.googleapis.com/auth/cloud-platform
HTTP Method : GET
Parameter Order : name
Description : Gets details of a single game server deployment.
Parameters :
name
Type : string
Location : path
Description : Required. The name of the game server deployment to retrieve, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}`.
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Required : Yes
Path : v1/{+name}
▼ ▲ gameservices.projects.locations.gameServerDeployments.delete
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}
Path : v1/{+name}
Description : Deletes a single game server deployment.
HTTP Method : DELETE
Parameters :
name
Required : Yes
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$
Description : Required. The name of the game server deployment to delete, in the following form: `projects/{project}/locations/{locationId}/gameServerDeployments/{deploymentId}`.
Location : path
Parameter Order : name
▼ ▲ gameservices.projects.locations.realms.get
Parameters :
name
Required : Yes
Location : path
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Description : Required. The name of the realm to retrieve, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
Parameter Order : name
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}
Description : Gets details of a single realm.
Path : v1/{+name}
HTTP Method : GET
▼ ▲ gameservices.projects.locations.realms.previewUpdate
Path : v1/{+name}:previewUpdate
Description : Previews patches to a single realm.
HTTP Method : PATCH
Parameters :
previewTime
Type : string
Location : query
Format : google-datetime
Description : Optional. The target timestamp to compute the preview.
name
Description : The resource name of the realm, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`. For example, `projects/my-project/locations/global/realms/my-realm`.
Location : path
Required : Yes
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
updateMask
Location : query
Description : Required. The update mask to apply to the resource. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Format : google-fieldmask
Type : string
Scopes : https://www.googleapis.com/auth/cloud-platform
Parameter Order : name
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}:previewUpdate
▼ ▲ gameservices.projects.locations.realms.list
HTTP Method : GET
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms
Parameter Order : parent
Path : v1/{+parent}/realms
Parameters :
pageSize
Description : Optional. The maximum number of items to return. If unspecified, the server picks an appropriate default. The server may return fewer items than requested. A caller should only rely on the response's next_page_token to determine if there are more realms left to be queried.
Format : int32
Location : query
Type : integer
orderBy
Location : query
Type : string
Description : Optional. Specifies the ordering of results following [Cloud API syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
filter
Type : string
Location : query
Description : Optional. The filter to apply to list results (see [Filtering](https://google.aip.dev/160)).
parent
Location : path
Required : Yes
Type : string
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}`.
Pattern : ^projects/[^/]+/locations/[^/]+$
pageToken
Location : query
Description : Optional. The next_page_token value returned from a previous list request, if any.
Type : string
Description : Lists realms in a given project and location.
▼ ▲ gameservices.projects.locations.realms.create
Path : v1/{+parent}/realms
Scopes : https://www.googleapis.com/auth/cloud-platform
HTTP Method : POST
Parameter Order : parent
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms
Parameters :
realmId
Type : string
Description : Required. The ID of the realm resource to create.
Location : query
parent
Pattern : ^projects/[^/]+/locations/[^/]+$
Location : path
Type : string
Required : Yes
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}`.
Description : Creates a new realm in a given project and location.
▼ ▲ gameservices.projects.locations.realms.patch
Path : v1/{+name}
HTTP Method : PATCH
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}
Parameters :
updateMask
Format : google-fieldmask
Description : Required. The update mask to apply to the resource. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Location : query
Type : string
name
Description : The resource name of the realm, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`. For example, `projects/my-project/locations/global/realms/my-realm`.
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Type : string
Location : path
Required : Yes
Parameter Order : name
Description : Patches a single realm.
▼ ▲ gameservices.projects.locations.realms.delete
Path : v1/{+name}
Parameter Order : name
Description : Deletes a single realm.
Parameters :
name
Location : path
Type : string
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Description : Required. The name of the realm to delete, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
Required : Yes
HTTP Method : DELETE
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.previewUpdate
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}:previewUpdate
Scopes : https://www.googleapis.com/auth/cloud-platform
Path : v1/{+name}:previewUpdate
HTTP Method : PATCH
Description : Previews updating a GameServerCluster.
Parameter Order : name
Parameters :
name
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
Type : string
Description : Required. The resource name of the game server cluster, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}/gameServerClusters/{gameServerClusterId}`. For example, `projects/my-project/locations/global/realms/zanzibar/gameServerClusters/my-gke-cluster`.
Location : path
Required : Yes
updateMask
Description : Required. Mask of fields to update. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Location : query
Format : google-fieldmask
Type : string
previewTime
Format : google-datetime
Location : query
Type : string
Description : Optional. The target timestamp to compute the preview.
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.previewDelete
Path : v1/{+name}:previewDelete
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}:previewDelete
Parameters :
name
Required : Yes
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
Location : path
Description : Required. The name of the game server cluster to delete, in the following form: `projects/{project}/locations/{locationId}/gameServerClusters/{gameServerClusterId}`.
Type : string
previewTime
Type : string
Location : query
Format : google-datetime
Description : Optional. The target timestamp to compute the preview.
Scopes : https://www.googleapis.com/auth/cloud-platform
Parameter Order : name
HTTP Method : DELETE
Description : Previews deletion of a single game server cluster.
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.list
Description : Lists game server clusters in a given project and location.
Parameters :
pageSize
Description : Optional. The maximum number of items to return. If unspecified, the server picks an appropriate default. The server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerClusters left to be queried.
Location : query
Format : int32
Type : integer
parent
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
Location : path
Type : string
Required : Yes
view
Enum Descriptions :
Location : query
Enum :
Description : Optional. View for the returned GameServerCluster objects. When `FULL` is specified, the `cluster_state` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is `GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED`, the same as `BASIC`, which does not return the `cluster_state` field.
Type : string
filter
Location : query
Type : string
Description : Optional. The filter to apply to list results (see [Filtering](https://google.aip.dev/160)).
pageToken
Description : Optional. The next_page_token value returned from a previous list request, if any.
Type : string
Location : query
orderBy
Location : query
Description : Optional. Specifies the ordering of results following [Cloud API syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
Type : string
Path : v1/{+parent}/gameServerClusters
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters
Parameter Order : parent
HTTP Method : GET
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.delete
Parameters :
name
Type : string
Location : path
Required : Yes
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
Description : Required. The name of the game server cluster to delete, in the following form: `projects/{project}/locations/{locationId}/gameServerClusters/{gameServerClusterId}`.
Parameter Order : name
Path : v1/{+name}
HTTP Method : DELETE
Scopes : https://www.googleapis.com/auth/cloud-platform
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}
Description : Deletes a single game server cluster.
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.patch
HTTP Method : PATCH
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}
Description : Patches a single game server cluster.
Scopes : https://www.googleapis.com/auth/cloud-platform
Parameter Order : name
Parameters :
updateMask
Format : google-fieldmask
Type : string
Description : Required. The update mask to apply to the resource. At least one path must be supplied in this field. For more information, see the [`FieldMask` definition](https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask).
Location : query
name
Location : path
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
Type : string
Description : Required. The resource name of the game server cluster, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}/gameServerClusters/{gameServerClusterId}`. For example, `projects/my-project/locations/global/realms/zanzibar/gameServerClusters/my-gke-cluster`.
Required : Yes
Path : v1/{+name}
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.create
Parameters :
parent
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Location : path
Required : Yes
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
Type : string
gameServerClusterId
Type : string
Location : query
Description : Required. The ID of the game server cluster resource to create.
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters
Path : v1/{+parent}/gameServerClusters
Parameter Order : parent
HTTP Method : POST
Description : Creates a new game server cluster in a given project and location.
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.get
Path : v1/{+name}
Parameters :
name
Type : string
Location : path
Description : Required. The name of the game server cluster to retrieve, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}/gameServerClusters/{gameServerClusterId}`.
Required : Yes
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+/gameServerClusters/[^/]+$
view
Description : Optional. View for the returned GameServerCluster objects. When `FULL` is specified, the `cluster_state` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is `GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED`, the same as `BASIC`, which does not return the `cluster_state` field.
Enum :
Location : query
Enum Descriptions :
Type : string
Parameter Order : name
Scopes : https://www.googleapis.com/auth/cloud-platform
HTTP Method : GET
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters/{gameServerClustersId}
Description : Gets details of a single game server cluster.
▼ ▲ gameservices.projects.locations.realms.gameServerClusters.previewCreate
Parameter Order : parent
Scopes : https://www.googleapis.com/auth/cloud-platform
Parameters :
view
Location : query
Type : string
Enum :
Description : Optional. This field is deprecated. Preview will always return KubernetesClusterState.
Enum Descriptions :
parent
Required : Yes
Location : path
Pattern : ^projects/[^/]+/locations/[^/]+/realms/[^/]+$
Type : string
Description : Required. The parent resource name, in the following form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
previewTime
Location : query
Type : string
Description : Optional. The target timestamp to compute the preview.
Format : google-datetime
gameServerClusterId
Location : query
Type : string
Description : Required. The ID of the game server cluster resource to create.
HTTP Method : POST
Flat Path : v1/projects/{projectsId}/locations/{locationsId}/realms/{realmsId}/gameServerClusters:previewCreate
Path : v1/{+parent}/gameServerClusters:previewCreate
Description : Previews creation of a new game server cluster in a given project and location.